SECTION 1: APPLICANT INFORMATION
Provide personal or organizational details, including applicant name, contact information, and any associated organization. This information ensures proper identification and communication throughout the grant process.
1.1 Applicant Name:
Jona
1.2 Project Name:
Realm
1.3 Project Description:
- Realm is a fully on-chain World-Building and Exploration game
- Launched on Arbitrum Sept 2021
- Trusted Treasure Partner since early 2022
At its core, Realm is an interconnected protocol that empowers players to accrue in-game value and creates second-order effects to the network it’s connected to.
1.4 Team Members and Qualifications:
Jona - Founder / Engineer / Designer / Product / Marketing
- Launched Realm on Arbitrum in Sept 2021
- 15+ years of experience as a Software Engineer
Laserriot - Engineer
- 12+ years of experience in Software Engineering
Galo - Engineer
- 10+ years of experience in Software Engineering
Maxwave - Product / Marketing
- 10+ years of experience in Sound Design
1.5 Project Links:
https://www.rlm.land/
https://app.rlm.land/
https://anima.rlm.land/
https://realmverse.medium.com/
https://twitter.com/rlmverse
https://app.treasure.lol/games/realm
1.6 Contact Information
Twitter: @rlmverse
Email: info@rlm.land
1.7 Do You Acknowledge That Your Team Will Be Subject to a KYC Requirement?:
Yes
SECTION 2: GRANT INFORMATION
Detail the requested grant size, provide an overview of the budget breakdown, specify the funding and contract addresses, and describe any matching funds if relevant.
2.1 Requested Grant Size:
300k ARB
2.2 Grant Matching:
To show our belief in this strategy, we’ll be:
- Adding 50K ARB from our Treasury
- Adding a portion of revenue gained from the event back into rewards for players
2.3 Grant Breakdown:
2.3.1 Increase activity through Gamified ANIMA LP: 100k
We track ANIMA LP Tokens through a vesting process that provides in-game incentives. Players will compete for the top position to get the higher rewards.
2.3.2 Scale Up Loyal User Base: 200k
We’ll be incentivizing our on-chain activities(i.e. Battles,Crafting,Missions,Production) through our new and existing leaderboards. This will turn new users into loyal players that continue to play the game even after incentives are gone.
2.4 Funding Address:
0xaf9516b5C674E6b028f317C947A409BC0AA71B0e
2.5 Funding Address Characteristics:
2/3 Multi Sig, Cold Storage keys
2.6 Contract Address:
Funds will be disbursed by the team based on leaderboard standings
SECTION 3: GRANT OBJECTIVES AND EXECUTION
Clearly outline the primary objectives of the project and the Key Performance Indicators (KPIs) used to measure success. This helps reviewers understand what the project aims to achieve and how progress will be assessed.
3.1 Objectives
Over the past two years we’ve built a sustainable and competitive fully on-chain game. Our game loops have been proven to work well to retain players and reward those who are actively playing.
Our focus for all our objectives is to create second-order effects that ripple throughout Arbitrum.
Realm seeks to achieve two goals with this grant:
3.1.1 Increase activity through Gamified ANIMA LP
All our liquidity is currently on MagicSwap in MAGIC/ANIMA pool. All liquidity is community owned. You can read more about our approach here: ANIMA. Unlocked and Ready | by Realm | Medium
ANIMA is only made available through gameplay. We have a Leaderboard where players compete for top positions in order to get in-game boosts that allows them to attain more ANIMA.We will be using a similar Leaderboard for the ARB Incentives. The higher your position, the more Incentives you’ll get.
This creates a competition between players where they must strategize what position best suits their risk tolerance and incentive potential. Being a Liquidity Provider does not guarantee you incentives, you must compete.
So what value does this create?
- Increase in ANIMA demand
- Increase in demand for Liquidity Providers
- Increase in liquidity
- Increase in activity on-chain through Realm activities
- Increase in activity for MagicSwap
- Increase in activity in other protocols(i.e. marketplaces, dex/cex and connected games) with new liquidity
- Increase in attractiveness of ANIMA, which incentivizes Realm game loops which in turn creates more activity, which benefits Arbitrum
All these increases benefit Arbitrum as it represents activity on-chain.
As you can start to see, it creates a flywheel that fuels itself and fuels all the networks it’s connected to. The grant supercharges all these activity(game) loops and will continue to provide value even after the grant incentives are gone.
3.1.2 Scale Up Loyal User Base
Our user retention is high, at 81%. We expect to convert new users into loyal users and multiply the on-chain activity that we currently have.
3.2 Key Performance Indicators (KPIs):
- Increase in DAU
- Increase in retention
- Increase in daily transactions
- Increase in MAGIC/ANIMA liquidity pool
- Increase in MAGIC/ANIMA swaps
- Increased in MagicSwap MAGIC/ANIMA Volume
- Increase in Vested ANIMA LP tokens
3.3 How will receiving a grant enable you to foster growth or innovation within the Arbitrum ecosystem?:
3.3.1 Fostering Growth
The data shows that our game loops are sticky and rewarding to those that are engaged. The grant will allow us add fuel to fire by providing enticing rewards for newcomers and existing users.
This grant will provide incentives to multiply our DAU, Retention and Economy. This in turn creates more network activity for Arbitrum. The grant will bring more on-chain activity through our numerous activities:
- Providing Liquidity through MagicSwap
- Vesting of LP Tokens
- Competitive in-game rewards
- Daily Battles
- Daily Missions
- Weekly Leaderboard contests
- Weekly Production of Collectibles
- Daily Structure Building
- Cycle of Crafting Peripherals and usage
- Maintenance of Realms and Adventurers
- LootBox distribution.
(See charts under Protocol Performance
for activity snapshots)
3.3.2 Innovation
We are continually innovating with what an on-chain game can look like:
-
Productive Assets: Realms and Adventurers are productive assets that allow you to build up more in-game value(on-chain) the more you play. This creates a flywheel of value for those that are actively engaged.
-
Fully on-chain LootBox Platform: We created a LootBox Platform that allows us to dispense any ERC1155, ERC721 or ERC20 to our users. We have already incorporated Treasure and Knights of the Ether items and will be looking to continue our push for interoperability.
-
Ever Evolving Assets: Since day one, our approach was to create ownership of an asset that changes based on your activity. Realmers have been doing this for 2 years+. Their Realms and Adventurers have been growing in uniqueness and in-game value. All this data is stored on-chain.
-
Interconnected Game loops: We’ve created a dualistic economy that fuels itself forward. We’ve done this by creating game loops that are fueled by activity and rewarding those who take the time to build up their assets.
-
AI + Blockchain: We’re pioneering a novel approach where AI dynamically crafts game assets and their traits based on user activity. We are beginning with crafting but it will permeate all aspects of the Realm ecosystem. Our rich game meta-data is one of out most valuable assets, and it’s all stored directly on-chain in the Arbitrum network.
The Infinite Game (♾️,🎮). How AI will usher in a New Genre of… | by Realm | Medium
3.4 Justification for the size of the grant:
-
We have sticky user base + strong retention without additional incentives, demonstrating that adding incentives is more likely to retain a large proportion of users. This would lead to multiplying all our metrics(DAU, Transactions per month, second-order effects)
-
Realm is a core TIP09 partner of Treasure, and worked closely with the Treasure core team on game integrations (participating as a game/guild that players play to compete in the Bridgeworld Harvester metagame that underpins the Treasure gaming ecosystem).
-
Realm is one of few fully on-chain games which launched when Arbitrum launched in 2021. Realm will help Arbitrum establish a reputation for unique emerging web3 game categories such as Autonomous Worlds.
3.5 Execution Strategy:
3.5.1 Proven Game Loops
This is not theoritical. Our game loops are working today and have proven to create loyal and active players. These incentives would act as a catalyst to bring scale to our user base. In turn, this will create network effects for Realm, Treasure and Arbitrum.
Because of our interconnected, interoperable protocol, every action creates an incentive for players to continue to interact with Realm and the greater ecosystem(Treasure and Arbitrum). The above diagram is merely one facet of our protocol showing how it promotes continual activity within Realm. Every arrow is an on-chain transaction(or set of transactions) that players make.
This has been the underpinning and ethos of Realm since day one. To create a network of experiences that causes all boats to rise with the tide.
3.5.2 Preventing Mercenary Farming
We are aware that players will attempt to farm these rewards. We have several mechanisms in place that will prevent mercenaries from taking rewards and leaving the ecosystem.
3.6 Grant Timeline:
Bi-weekly distribution of funds that will go towards our objectives:
- Increase activity through Gamified ANIMA LP
- Scale Up Loyal User Base
3.7 Do you accept the funding of your grant streamed linearly for the duration of your grant proposal, and that the multisig holds the power to halt your stream?
Yes
SECTION 4: PROTOCOL DETAILS
Provide details about the Arbitrum protocol requirements relevant to the grant. This information ensures that the applicant is aligned with the technical specifications and commitments of the grant.
4.1 Is the Protocol Native to Arbitrum?:
Yes, the game is fully on-chain.
4.2 On what other networks is the protocol deployed?:
None
4.3 What date did you deploy on Arbitrum?:
Sept 2021
4.4 Protocol Performance:
- Treasure Marketplace Total Volume: 2.5 Million MAGIC spanning several collections
- ANIMA ~85% burn rate
- ANIMA in-game usage at 6 Million transactions from player interactions
- Interoperable design that allows players from other projects to play
- Smolverse: 720 Smols actively playing
- Tales of Elleria: 2783 Heroes actively playing
- Consistent Activity
- 81% User Retention
- Average 200 daily Active Users
- Average 36k monthly Transactions
- Cultivated Loyal Base of players
- Delivering continual game loop updates and incentives for players
- Highly Deflationary tokens(ERC1155 and ERC20)
- Our MAGIC/ANIMA liquidity is fully community owned
4.5 Protocol Roadmap:
Here’s a list of our upcoming releases:
4.6 Audit History:
Internal audits performed
SECTION 5: Data and Reporting
Provide details on how your team is equipped to provide data and reporting on grant distribution.
5.1 Is your team prepared to create Dune Dashboards for your incentive program?:
Yes
5.2 Does your team agree to provide bi-weekly program updates on the Arbitrum Forum thread?
Yes, we can provide Dune reports to show progress
5.3 Does your team acknowledge that failure to comply with any of the above requests can result in the halting of the program’s funding stream?:
Yes