Team 22 - Builders Hub - Developer Experience (DevEx) Dashboard for the Arbitrum Ecosystem

Track Number - 2

Track Name - Builders & DevRel

Challenge Statement

The current approach to developer relations (DevRel) within the Arbitrum ecosystem lacks a clear and effective way to measure developer satisfaction, engagement, and productivity. This hinders the ability to identify areas for improvement, gauge the effectiveness of DevRel initiatives, and optimize resource allocation.

Team

  • NevvDevv
    • Github - JustAnotherDevv
    • Telegram (for prize distribution) - Someone_Nevv
  • Maharaja Babu
    • Github: mxber2022

Pitch

Zoom pitch recording

Proposal

Abstract

This proposal outlines the development of a comprehensive DevEx dashboard for the Arbitrum ecosystem. This interactive dashboard will provide real-time and historical insights into key metrics that measure developer experience.

Motivation

Developers face challenges in finding the right resources, community support, and incentives to build on Arbitrum(especially considering new parts of the tech stack like Stylus and Orbit). There is also no effective system to measure developer satisfaction, engagement, and productivity, leading to suboptimal allocation of resources. Arbitrum Builders Hub aims to address these issues by providing a centralized platform to track and reward developer activities, ultimately improving the overall developer experience and accelerating the growth of the Arbitrum ecosystem.

Rationale

By helping us to create this DevEx dashboard, the Arbitrum DAO can demonstrate its commitment to their core values. This will ultimately attract and retain talented developers, creating a thriving and innovative ecosystem long-term. Having data breakdowns about the tooling usage and developer activity will also help align incentives better and create reasonable KPIs for other developer focused programs run by the DAO.

Specifications

Developers using the web app can either preview already existing statistics, public feedback, bug reports, feature requests or authorize to gain access to more features. Authentication is handled using Github auth and sign-in with ethereum to prove developer address ownership, this data can then be used to gather insights about given user in order to categorize him as either:

  1. Beginner
  2. Intermediate
  3. Expert

Then thanks to off-chain and on-chain data points it’s possible to collect insights and data about:

  1. On-chain: Contributions to Arbitrum-related public repositories, usage of Arbitrum tooling in projects.
  2. Off-chain: Deployment of testnet and mainnet contracts, amount of txs sent to contracts deployed by the user, TVLof the contracts deployed by developer.

The dashboard will feature interactive feedback forms for developers to:

  • Submit bug reports: Identify technical issues within the Arbitrum ecosystem.
  • Propose feature requests: Suggest functionalities or improvements for existing tools or resources.

Gamification Elements:

  • Upvoting System: Developers can upvote feedback submissions they find valuable to prioritize the most impactful issues.
  • Discussion Forums: Each feedback submission would have an associated discussion forum.
  • Leaderboards: Best contributors are rewarded every month from shared bounty pool, ranks developers based on metrics:
    • Number of upvoted submissions
    • Amount of discussions
    • Bug bounty contributions
    • Accepted feature requests

Key Features:

  • Data Visualization for historical tooling usage and developer activity with breakdowns
    • Categorized by type of tooling, amount of new Orbit chains every quarter, monthly SDK downloads, amount of contracts deployed by developers using web app and volume going through them.
  • Multi-Metric View: Track a range of metrics based on on-chain + off-chain data and feedback responses, including:
    • Developer Satisfaction
    • Developer Engagement
    • Developer Productivity
  • Customizable Filters
  • Interactive feedback forms
    • Once feedback about certain product like bug report or feature request has been published, it becomes public and available for upvotes and discussion with broader developers community. Feedbacks considered the most productive for ecosystem growth get rewarded each month from shared bounty pool.

Technology Stack:

  • Frontend + Backend - NEXTjs, Typescript, Tailwind
  • Database - Supabase

Timeline:

  • Month 1 - 2: Design the dashboard UI/UX, select data visualization tools, establish data collection methods, define KPIs and communities to target.
  • Month 3: Develop the core dashboard functionality and integrate data feeds from various sources.
  • Month 4: Conduct user testing, refine the dashboard based on feedback, and launch the initial version.
  • Ongoing: Continuously improve the dashboard with new features, data integrations, and maintain data accuracy.

Steps to Implement:

  1. Define Metrics and KPIs: Identify key metrics to track developer engagement and satisfaction.

Cost: $3,000

Resources: Data analysts, project managers

  1. Design User Interface:
  • Cost: $3,000
  • Resources: UX/UI designers
  1. Develop Backend and Frontend:
  • Cost: $13,000
  • Resources: Backend and frontend developers
  1. Integrate Analytics Tools:
  • Cost: $3,000
  • Resources: Data engineers
  1. Gamification and Reward System:
  • Cost: $6,000
  • Resources: Backend and frontend developers
  1. Testing and Feedback:
  • Cost: $3,000
  • Resources: QA testers, beta testers
  1. Launch and Monitor:
  • Cost: $4,000
  • Resources: Community manager

Total Cost:

  • Fixed Costs: $35,000
  • Recurring Costs: $6,000/year for maintenance and updates

Deck

Pitch Deck

4 Likes

The proposal effectively highlights the absence of a comprehensive and efficient method to evaluate developer satisfaction, engagement, and productivity within the Arbitrum ecosystem. You made fair point here @nevvdevv

Here’s a revised version of the answer that addresses the concerns and provides a more realistic tone:

Revised Answer

The proposal highlights the need for a comprehensive and efficient method to evaluate developer satisfaction, engagement, and productivity within the Arbitrum ecosystem. Addressing this issue is crucial for the ecosystem’s growth and success.

Comprehensive Solution:

The proposed dashboard aims to deliver real-time and historical insights into key metrics, enabling the identification of areas for improvement, assessment of DevRel initiatives’ effectiveness, and optimization of resource allocation. However, to ensure the success of this project, it’s essential to consider the following:

Cost Awareness, Timeline, and Roadmap:

To address concerns about cost, a detailed roadmap with consistent delivery of milestones, a clear cost breakdown for each phase, and a contingency plan for unforeseen expenses is necessary. This phased development approach will help reduce the initial cost burden, allowing for incremental development, testing, and adjustments. A well-defined roadmap with cost awareness will also create a sense of excitement and progress, potentially leading to larger-scale and more impactful applications.

Estimated Costs and Timeline:

Based on initial estimates, the total cost for the project is expected to be around $X, broken down into $Y for development, $Z for testing, and $W for contingency planning. The project timeline is expected to be around 6 months, with the following milestones:

  • Month 1-2: Requirements gathering and design

  • Month 3-4: Development and testing

  • Month 5-6: Deployment and iteration

Resource Allocation:

Coordinating a diverse set of resources could be challenging. To mitigate this risk, we recommend exploring partnerships with existing teams or organizations that can provide the necessary resources, reducing the burden on the DAO and potentially lowering costs. We estimate that around 3-4 full-time developers and 1-2 part-time designers will be required for the project.

Community Feedback:

Engaging with the developer community throughout the development process is crucial to ensure that the dashboard meets their needs and expectations. We propose regular community check-ins, surveys, and feedback sessions to ensure that the project stays on track and meets the community’s requirements.

Risks and Challenges:

While the proposed dashboard has the potential to significantly enhance the developer experience within the Arbitrum ecosystem, there are risks and challenges associated with the project. These include:

  • Technical difficulties in integrating with existing systems

  • Changes in market conditions or user needs

  • Unexpected expenses or delays

To mitigate these risks, we recommend regular progress updates, community engagement, and a contingency plan for unforeseen expenses.

Conclusion:

The Arbitrum Builders Hub has the potential to significantly enhance the developer experience within the Arbitrum ecosystem. While there are concerns about cost, timeline, and resource allocation, a phased development approach with a detailed roadmap, cost awareness, strategic partnerships, and active community engagement can help address these issues. We recommend supporting this proposal, with careful monitoring, adjustments, and regular communication as needed to ensure its success, financial sustainability, and alignment with the community’s needs and expectations.