Final Report - Deep Sky Academy: An Education & Onboarding Hub for The Lost Glitches on Arbitrum

Project: Deep Sky Academy
Questbook application: Deep Sky Academy

Relevant links

Milestone reports and deliverables

1. Executive Summary

Deep Sky Academy is an education and content platform built around The Lost Glitches, a native Arbitrum / XAI trading card game. It was created to tackle one of Web3 gaming’s hardest problems, onboarding friction, by giving traditional TCG players a low-pressure, gameplay-first way to learn the game, build decks, compete, and discover the Arbitrum ecosystem along the way. The platform brings a content hub, a full deck builder, creator-led “learn to play” media, and recurring tournaments together into a single onboarding funnel.

Over the grant period the project shipped a complete community hub (website plus deck builder), published 47 strategy and onboarding articles, produced 15 creator gameplay videos, ran two flagship Creator Invitational tournaments, and supported 52 studio-funded community tournaments across 2025. The standout result was an official Twitch Partnership Week activation that drove 21.2K hours watched and a peak of 8,883 concurrent viewers across four regions and eight languages, putting The Lost Glitches and Arbitrum in front of a large, global TCG audience.

Impact of the grant funding. The $46,000 grant turned a planned concept into a live, evergreen platform. It funded the build of the website and deck builder, the entire launch content library, creator video production, and the prize pools and production for the invitational tournaments. Just as important, it let us treat content as a durable asset rather than one-off ad spend: every article, video, and tournament recap keeps attracting and converting players after the grant period, which lowers acquisition cost over time.

2. Performance Against KPIs

KPI / Deliverable Projected Actual / Delivered
Articles published 47 (17 in M1, 30 in M2) Met. 47 published (17 in M1, 30 in M2)
Creator gameplay / learn-to-play videos 15 Met. 15 produced
Flagship Creator Invitational tournaments 2 (one per milestone) Met. 2 held (M1 streamer tournament with $7,500 prizes; M2 Creator Invitational, a $10,000 event)
Weekly community tournaments (2025, studio-funded) ~52 Met. 52 across 2025, at no extra grant cost
Website and deck builder Launch the hub Met. Live site (Home, Blog, Decks, Builder) plus a drag-and-drop deck builder with import/export codes and public, private, or unlisted sharing
New users / signups / conversions 2,000 to 3,300 Reach and engagement far exceeded plan via the Twitch Partnership Week activation (see below).

Headline overdelivery: Twitch Partnership Week (Feb 10 to 21, 2026). During an official Twitch.tv activation with The Lost Glitches, Deep Sky Academy posted:

  • 21.2K hours watched (a 2,416% increase)
  • 8,883 peak concurrent viewers
  • 360,000+ views on featured creator content within 13 days
  • Proven multi-region scale across North America, Western Europe, Brazil, and Eastern Europe, in eight languages

This activation was outside the original scope and amplified exposure for both The Lost Glitches and Arbitrum well beyond the planned distribution range.

3. Qualitative Impact and Community Feedback

Most significant outcome. Deep Sky Academy gave The Lost Glitches a permanent, credible onboarding home on Arbitrum that did not exist before: an evergreen funnel (Home, Blog, Decks, Builder) that continuously routes new TCG players into the game and the wider ecosystem. The Twitch Partnership Week then proved the model scales internationally.

Domain allocator feedback. On acceptance, the Gaming domain reviewer wrote: “Deep Sky Academy brings together education, competition, and content into a professional, low-friction entry point for gamers. The team is experienced, and the alignment with Arbitrum native infra is clear.” The proposal received a rubric score of 18/20.

User-generated content and media. Creator Invitational stream archives, recap content, and promo assets were distributed across platforms; the Twitch Partnership Week generated 360,000+ creator-content views in 13 days.

4. Financial Summary

How the $46,000 was allocated:

Category Amount Share
Tournament prize pools $14,000 30%
Influencer / creator promotional videos $10,000 22%
Writers and editors $6,000 13%
UI/UX design and graphic assets $5,000 11%
Community marketing, events, and incentives $5,000 11%
Project management and contingency $6,000 13%
Total $46,000 100%

Disbursement by milestone:

Milestone Amount Status
M1: DeepSkyAcademy.gg website launch $23,000 Paid
M2: Community activation and content expansion $18,400 Paid
M3: Exit survey $4,600 Pending
Total $46,000 $41,400 paid to date

Variance from plan. The total budget was unchanged at $46,000. During review the scope was restructured from two equal $23,000 milestones into three ($23,000, $18,400, and a dedicated $4,600 exit-survey milestone). Within the tournament line, the Milestone 2 Creator Invitational was distributed as creator honorariums ($5,000), production ($1,500), and prize pool ($1,000), a creator-led model rather than the originally framed prize-heavy split. All headline deliverables were met or exceeded within budget.

5. Future Plans and Continued Ecosystem Alignment

Next steps after the grant. Deep Sky Academy continues as the live onboarding and education hub for The Lost Glitches. The content library, deck builder, and tournament circuit remain active and keep compounding in reach.

Expanding the idea. Grow the evergreen content library (strategy guides, meta breakdowns, learn-to-play videos), deepen the deck builder (profiles, saved lists, richer sharing), scale the tournament cadence, and re-run the Twitch Partnership Week playbook that overdelivered this period.

Continued Arbitrum engagement. Keep Deep Sky Academy as a native Arbitrum onboarding funnel for The Lost Glitches and continue routing new TCG players into the ecosystem, including the studio-funded weekly tournament circuit (52 events in 2025) at no additional cost to the DAO.

Further funding and partnerships. The proven Twitch activation and the creator network built during the grant position the project for follow-on creator partnerships and ecosystem collaborations.

6. Additional Remarks

  • Our thesis is “plant a tree, not buy fruit.” Unlike fixed-lifecycle ad campaigns, the content built here keeps circulating through search, social shares, and word of mouth, so reach and conversions continue past the grant window.
  • The 52 weekly tournaments in 2025 are funded by the studio (The Lost Glitches), so the community engagement they drive comes at no extra cost to Arbitrum.
  • Thank you to the Questbook Gaming domain allocators and the Arbitrum community for supporting the project.